zones, stop, trigger

Changes the draw mode of the end zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).


zones, trigger, stage, checkpoint, stop, start

Changes the type of zone to be created when using mom_zone_mark / mom_zone_create . “auto” - Creates a start zone unless one already exists, in which case an end zone is created. “start” - Start zone. “end” - End zone. “stage” - Stage zone. “checkpoint” - Checkpoint zone.


timer, trigger, stop

A trigger entity in Momentum Mod that ends the map or bonus upon entering it. Looking for more general info on Zones? Check the Zone Types page. Keyvalues # Track Number (track_number<integer>) The track that this zone belongs to: -1: All Tracks 0: Main Map 1+: Bonus Tracks Zone Number (zone_number<integer>) The zone number of the trigger: Zone number 0 is reserved for invalid and stop triggers. Zone number 1 is reserved for start triggers. ...