Stage Zones cannot be used at the same time as Checkpoint Zones.
Looking for more general info on Zones?
Check the Zone Types page.
Track Number (track_number<integer>)
The track that this zone belongs to:
- -1: All Tracks
- 0: Main Map
- 1+: Bonus Tracks
Zone Number (zone_number<integer>)
The zone number of the trigger:
- Zone number 0 is reserved for invalid and stop triggers.
- Zone number 1 is reserved for start triggers.
- Zone numbers 2 and up are for stage / checkpoint triggers.
Remote Destination (target<target_destination>)
The entity specifying the point to which the player should be teleported.