filter_momentum_player_state
Filter that checks the player’s movement state.
Keyvalues
Player State (player_state<choices>)
- 0: “Grounded”
- 1: “Surfing”
- 2: “Bunnyhopping”
Default is Grounded; 0.
Filter that checks the player’s movement state.
Player State (player_state<choices>)
Default is Grounded; 0.