trigger_userinput


Trigger that fires on user KeyPress if inside trigger.

Keyvalues

Key that fires (lookedkey<choices>)

  • Forward (0)
  • Back (1)
  • Move Left (2)
  • Move Right (3)
  • Jump (4)
  • Duck (5)
  • Attack (6)
  • Attack 2 (7)
  • Reload (8)
  • Speed (9)
  • Walk (10)

The default value is 0.

Second key to use that fires, if held down at the same time as other keys (lookedkey2<choices>)

  • None (0)**
  • Forward (1)
  • Back (2)
  • Move Left (3)
  • Move Right (4)
  • Jump (5)
  • Duck (6)
  • Attack (7)
  • Attack 2 (8)
  • Reload (9)
  • Speed (10)
  • Walk (11)

The default value is 0.

Third key to use that fires, if held down at the same time as other keys (lookedkey3<choices>)

  • None (0)**
  • Forward (1)
  • Back (2)
  • Move Left (3)
  • Move Right (4)
  • Jump (5)
  • Duck (6)
  • Attack (7)
  • Attack 2 (8)
  • Reload (9)
  • Speed (10)
  • Walk (11)

The default value is 0.

Output

OnKeyPressed(void)

Fires when the desired key is pressed.

OnKeyHeld(void)

Fires when the desired key is held.

OnKeyReleased(void)

Fires when the desired key is released.