A brush entity that allows the player to slide across the surface of it without friction.
Keep player on slide surface (StayOnSlide<boolean>)
Keep the player attached to the slide surface (for example, when sliding down ground of increasing steepness).
Allow jumping (AllowJump<boolean>)
Allow the player to jump while sliding. The player is still required to be on a surface that is not too steep to stand on in order to jump.
Disable gravity (DisableGravity<boolean>)
Disable gravity while sliding.