Teleport

trigger_momentum_teleport_progress

Trigger that teleports the player to their last touched trigger_momentum_progress.

Keyvalues #

Remote Destination (target<target_destination>)

Ignored for this trigger.

Local Destination Landmark (landmark<target_destination>)

When “Teleport mode” is “Landmark teleport”, teleported entities are offset from the target by their initial offset from the landmark (this entity).

Velocity Scale Factor (X Y Z) (velocityscale<vector>)

Scale the player’s velocity per-axis. Default is “1 1 1”.

Teleport mode (mode<choices>)

Mode of teleportation.

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trigger_teleport

teleport trigger

A trigger volume that teleports entities that touch it. Entities are teleported to the Remote Destination.

Keyvalues #

Remote Destination (target<target_destination>)

The entity specifying the point to which the player should be teleported.

Local Destination Landmark (landmark<target_destination>)

When “Teleport mode” is “Landmark teleport”, teleported entities are offset from the target by their initial offset from the landmark (this entity).

Velocity Scale Factor (X Y Z) (velocityscale<vector>)

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