Player

trigger_catapult

Catapult trigger texture

A trigger volume that launches the player at a specified speed towards a target or in a direction. This entity also contains some filtering for the players velocity and entry angle.

Keyvalues #

Player speed (playerspeed<float>)

Speed at which to launch the players (u/sec). Default is 450.

Physics speed (physicsspeed<float>)

Speed at which to launch physics objects (u/sec). Default is 450.

Use threshold check (useThresholdCheck<integer>)

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trigger_momentum_limitmovement

Limitmovement trigger texture

Trigger that prevents the player from doing specific keypress movements.

Keyvalue #

Track Number (track_number<integer>)

The track that this trigger belongs to:

  • -1: All Tracks
  • 0: Main Map
  • 1+: Bonus Tracks

Flags #

Prevent the player from moving forward (8192)

(Disabled by default)

Prevent the player from moving to the left (16384)

(Disabled by default)

Prevent the player from moving to the right (32768)

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