Collectibles
This guide covers how to use collectibles in Momentum Mod. Collectibles are a tool that lets mappers create non-linear, staged maps.
Prerequisites #
To follow this guide you should:
- Be on Momentum 0.8.7+
- Have a working Hammer install with the Momentum FGD
- Some experience with entity I/O and filters
What are Collectibles? #
Collectibles are any entity that the player must interact with to continue in the map. They can be thought of like pickups, but any entity can be a collectible, so long as the player can interact with it to “collect” it. The entity filter_momentum_collectibles
is used to control entities based on how many collectibles the player has gathered.