sv_wallrun_outness
Changes the scaling factor for how much to steer outward around obstacles when wallrunning.
Changes the scaling factor for how much to steer outward around obstacles when wallrunning.
Changes the roll of the wallrun view angle.
Changes the max height the player can climb to.
Changes the wallrun speed.
Changes the min angle away from the wall normal for the player to wallrun.
Changes the max wallrun duration, in milliseconds.
Controls the offset of the viewmodel in the X coordinate. For other coordinates see
viewmodel_offset_y
and
viewmodel_offset_z
.
Controls the offset of the viewmodel in the Y coordinate. For other coordinates see
viewmodel_offset_x
and
viewmodel_offset_z
.
Controls the offset of the viewmodel in the Z coordinate. For other coordinates see
viewmodel_offset_x
and
viewmodel_offset_y
.