Var

snd_volume_weapon_overall

Var

Unlike [`snd_volume_weapon_player`](/var/snd_volume_weapon_player), this cvar is for _any_ weapon sounds

Set the volume for sounds located in the momentum/sound/weapons/ directory.

sv_airdecelerate

Var

Like sv_airaccelerate, but for air slowdown only (+back).

Default value is the same as the mode’s default sv_airaccelerate value in all gamemodes except for Conc, where it is set to 10

sv_airjump_delta

Var

Changes the velocity scaling amount for changing direction during an airjump. Higher values allow the player to retain more speed when airjumping at angles further away from the direction of the player’s current velocity.